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Expeditions

Food Devils Calories & Master Rules

October 2026 Windows Demo · Sources checked November 3, 2026

The short answer

Food Devils Calories come from human adventurers meeting the Master Rule you selected for that expedition. Read that rule before choosing an action. “Make a human attack” is not a universal answer.

For the developer’s Bonfire Bonanza example, a human must end their turn adjacent to a Bonfire tile. Calorie generation also creates Hunger for that adventurer, increasing the risk of losing them.

On this page

Start with the selected Master Rule

  1. Identify the Master Rule chosen at the start of the current expedition.
  2. Read its trigger: which unit must do what, and where or when must it happen?
  3. Check whether a living human in your current party can meet that condition.
  4. Perform the stated action, then check the Devil’s Calories before spending them on the next ability.

Contracts, starting skills and the selected rule should support the same plan. The Devil’s strength does not remove the need for humans: their contribution is part of the resource loop.

If a term in the rule is unclear, use Info and the Glossary before committing the unit’s action.

Bonfire Bonanza: an exact example

In the October 27 developer interview, Bonfire Bonanza makes Hunter Devil draw Calories from an adventurer who ends their turn adjacent to a Bonfire tile. The same explanation notes that a Hunter-contracted Warrior can produce Bonfire tiles, giving that unit a role in generating the resource.

  1. Confirm that Bonfire Bonanza is the selected rule; a different Hunter rule may have a different trigger.
  2. Identify an actual Bonfire tile and a human who can finish beside it.
  3. End that human’s turn in the required adjacent position.
  4. Inspect the Calorie result and that human’s Hunger before repeating the process.

Being somewhere near fire-themed terrain, moving past it, or attacking an unrelated enemy should not be substituted for the documented end-turn condition. Exact yields and a complete list of alternative rule effects are outside this guide.

Calories and Hunger are different sides of the trade

The selected Master Rule determines a human action; meeting it generates Devil Calories and also adds human Hunger risk.
Original resource-flow explanation. No fixed yield, death percentage or safe Hunger threshold is implied.

Calories enable the Devil’s powerful actions. Hunger belongs to the adventurers generating that power. The developer describes a risk/reward choice: extracting more power can make those humans more likely to die.

Watch the producing human as well as the Devil. A healthy-looking Devil is not proof that the human supplying it is safe. Choose whether another generation action is worth that adventurer’s exposure, and consider whether a different human can fulfil your plan.

This guide does not assign an automatic safe Hunger number. Do not use an unversioned threshold or a rule’s old numerical yield as permission to keep draining a vulnerable unit.

If the Devil still has no Calories

  • Different rule selected? Apply its own condition; do not carry the Bonfire example into every expedition.
  • Wrong unit or timing? Check whether the rule asks a human to finish an action, end a turn or satisfy a status condition.
  • Relevant human defeated or unavailable? The Devil cannot independently replace that person’s trigger. Review the party before your next departure.
  • The action generated something but you still cannot act? Read the cost and requirements of the specific Devil ability. This guide does not promise that one trigger pays for every action.

If the round counter leaves no time to set up, use the turn-limit guide for the next outing rather than assuming the resource rule itself is broken.

Your rule is usable when…

You can name the producing human, the exact required action and its timing, see the resource result, and account for the accompanying Hunger. That is a workable Calorie plan; a particular “best build” is not required.

Sources & version

The October 27 Noisy Pixel developer Q&A gives the Master Rule selection and Bonfire/Warrior example. The October 20 developer interview explains Hunger risk. A creator’s Fury-based attempt is not treated as a universal attack-to-Calorie mechanic.